AI Insights · Timothy · April 2022
Top 5 Final Fantasy Games Performance on Unified Platform in Sweden, Q1 2022
Explore the performance trends of the top 5 Final Fantasy games in Sweden for Q1 2022, including weekly revenue, downloads, and active users.
In Q1 2022, the top 5 Final Fantasy games in Sweden showed varied performance trends in weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides insights into each game's market presence.
FFVII THE FIRST SOLDIER saw its weekly revenue peak at around $159 in the week of February 21, with a notable increase from the previous weeks. Weekly downloads spiked at 174 in the week of January 10, though they gradually declined to 30 by the end of March. The game experienced a steady drop in active users, from 283 at the start of January to a consistent 92 in the last two weeks of March.
FINAL FANTASY BE:WOTV experienced significant fluctuations in revenue, starting at $1K in late December and peaking at $2.1K in the final week of March. Downloads were minimal but saw a slight upward trend, reaching 62 in the last week. Active users remained relatively stable, fluctuating between 81 and 148 throughout the quarter.
DISSIDIA FINAL FANTASY OO maintained consistent weekly revenue, peaking at $883 in late January. Downloads showed a gradual increase, especially notable in March, with a high of 34 in the week of March 14. Active users data, available from mid-February, showed a slight increase, stabilizing at around 26 by the end of March.
FINAL FANTASY VI, released in late February, had its highest revenue of $417 in its launch week. Downloads followed a similar trend, starting at 38 and then tapering off to 16 by the end of March.
FINAL FANTASY BRAVE EXVIUS showed strong revenue performance, peaking at $1.5K in the week of February 21. However, downloads remained low, with a maximum of 23 in late December. Active users were stable, hovering around 25 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.